

We won’t spoil the various endings, but we will give you an idea of what each faction believes so that you can decide which ideology you want to stand behind in the end. Selecting a preferred faction initiates a final series of events leading to the end of the game. While there aren’t very many factions to choose from, players may find themselves siding with a particular group over another. There you will find information about how to join specific factions and what actions can make it impossible for you to cooperate with specific groups.If you need help with other areas of Fallout 4, then head over to our Fallout 4 guides walkthrough hub, featuring individual faction walkthrough guides, as well as more general quest and mission walkthroughs.Īs players discover factions throughout their time in the wasteland, they must decide which faction to pledge allegiance to based off of the factions’ goals and intentions. A thorough description of all factions can be found in our game walkthrough guide. By helping faction A, you can automatically become enemy of faction B.

However, the mechanism is much more advanced, as objectives of various factions might be conflicting or they can be unfriendly towards each other since the beginning of the game. The basic principles are rather obvious - by helping members of a faction, you improve your relations with it, and by killing its members you are getting closer to becoming an enemy for it. In their case you must watch yourself, as decisions you make can have positive or negative impact on your relations with the whole faction. The only exceptions of this rule are four large factions available in the game: It means that by killing or helping them you don't change your relations with the whole group. In most cases, the members of a group (for example, Gunners, Child of Atom) do not create one, large whole. There are many groups present in Fallout 4, each with their own objectives and attitude to the surrounding world (including the main character). You can cooperate with one faction, few of them or completely ignore them
