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Brewing machine fallout 4
Brewing machine fallout 4









brewing machine fallout 4

"By 2067," she informs the player, "a Nuka-Cola machine such as this rare pristine model could be found on almost every street in America." Should the player interrupt the tour and select a dialogue option rudely insinuating that perhaps Sierra is crazy, she cheerfully responds, "Sure am! Crazy for the taste of Nuka-Cola! Hahahaha!" (Bethesda Game Studios, 2008).

brewing machine fallout 4

no, the best Nuka-Cola collection in the Capital Wasteland." After a few minutes spent showcasing her assemblage of Nuka-Cola memorabilia, the tour culminates in Sierra's "pride and joy": her barely scratched Nuka-Cola vending machine. After hitting the market in 2044, Sierra explains that Nuka-Cola "quickly became the world's most popular soft drink." When players first visit Sierra's museum, she insists on a guided tour, boasting, "I have one of the. Housed in a dilapidated one-room shack and curated by ardent cola enthusiast Sierra Petrovita, the museum celebrates the history of Nuka-Cola, a fictional beverage in the Fallout universe. While players can explore barely disguised stand-ins for the Smithsonian museums in the game's re-creation of a decimated Washington, D.C., no visit to the Capital Wasteland is complete without a stop at Girdershade's renowned Nuka-Cola Museum. Despite consisting of only two houses - each occupied by a single resident - the ramshackle "town" is nevertheless home to a noteworthy cultural landmark. Nestled in the shadow of a crumbling highway overpass in the harsh post-nuclear landscape of Fallout 3's Capital Wasteland is the tiny settlement of Girdershade. Keywords: soda machines, archaeogaming, presence, capitalism, consumerism IntroductionĮven in today's crazy world, Nuka-Cola is still the number one choice of refreshment among Armageddon's survivors. The paper draws on data from The Video Game Soda Machine Project, a website cataloging more than 3,000 soda machines across every major platform and genre. It goes on to argue that soda machines serve a crucial purpose in grounding video games in a world we recognize as like our own, while simultaneously reinforcing the consumerist values of modern capitalism. Why do soda machines appear so frequently in video games? What purposes do they serve? What values do they represent? This article identifies depictions of soda vending machines in games and analyzes the roles - commercial, aesthetic, ludic and narrative - played by these machines. Whether it's a Nuka-Cola machine in the Fallout games, a Grog machine in the Monkey Island series, or any number of other examples, soda machines are surprisingly ubiquitous throughout the medium. I'd Like to Buy the World a Nuka-Cola: The Purposes and Meanings of Video Game Soda Machines by Jess Morrissette AbstractĪnyone who has spent significant time playing video games has likely encountered a virtual soda machine.











Brewing machine fallout 4